
Partway into the first chapter, the reader is hit with the following passage:
He stepped out of the way to let a dark-suited sarariman, by spotting the Mitsubishi-Genentech logo tattoed across the back of the man’s right hand … The sarariman had been Japanese, but the Ninsei crowd was a gaijin crowd.
After consulting a dictionary and the internet, it turns out that only two of the four words in bold above are fictional: Genentech and Ninsei. Apparently sarariman is the Japanese origin of the somewhat obscure English word salaryman, and gaijin is Japanese for foreigner. Ninsei is a fictional street in Chiba, a Japanese city near Tokyo, while Genentech is a fictional biotech company which merged with Mistubishi in the hazy past of Neuromancer.
In reading the foreword by William Gibson to Mona Lisa Overdrive (the third of the Sprawl series, which Neuromancer begins), I learned that Gibson wrote Neuromancer without ever having touched a computer in his life. Gibson writes, “some readers, evidently, find this odd; I don’t." Gibson further points out that his lack of computer knowledge helped him create new ideas; “a little knowledge is not only a dangerous thing, but the best tool for the job at hand.” Perhaps the two best-known ideas popularized in Neuromancer are the Matrix (Neuromancer’s name for cyberspace), and the Dollhouse (as pointed out to me by my brother). But while these ideas certainly are revolutionary, they only play cursory roles in the book. So what then, is Neuromancer actually about?
Data visualization and interaction is not really an issue today or even back then, but rather the ability of the end user to convey their intent to the computer is the problem. So why would hackers use a potentially deadly interface when they could simply abstract themselves a layer with just a slight penalty to their hacking efficiency? While this question lurked in the back of my mind while reading Neuromancer, I was not particularly troubled until I had finished the book. Yes, Gibson does address other issues of human-machine interaction (i.e. the regulation of AI’s), but he focuses so heavily on data visualization and interaction that he neglects many of the more interesting points raised in the book.
Consequently, I felt that Neuromancer fell short of a science fiction great for me and instead, just achieved mediocrity. Neuromancer laid the groundwork for other cyberpunk novels that I love, for which I am eternally grateful, but just did not excite me like many other novels in the genre. While Neuromancer should be read by any science fiction or even fantasy fan, perhaps enter reading the book with lowered expectations and the experience might be more enjoyable.